发表于 2009-3-12 22:221#
楼主教大家一个流星单机无限气简易修改办法
在流星根目下找到这个文件Level /sn01_.pst
sn01_.pst.是钟乳洞
int Rule = 10;
int RoundTime = 15;
int PlayerSpawn = 34;
int PlayerSpawnDir = 180;
int PlayerWeapon = 5;
int PlayerWeapon2 = 1;
int PlayerHP = 1000;
int trg0 = 0;
int trg1 = 0;
int trg2 = 0;
int trg3 = 0;
int trg4 = 0;
OnStart()
{
AddNPC("npc14_01");
AddNPC("npc14_02");
}
OnUpdate()
{
int player = GetChar("player");
if (player < 0)
{
return 0;
}
if(GetAnger(1)<100)
{
PlayerPerform("use",8);
}
int c;
int c2;
if (trg0 == 0)
=========================================
在 = int player = GetChar("player"); =
= if (player < 0) =
= { =
= return 0; =
= } =
====================================
下面加:
if(GetAnger(1)<100)
{
PlayerPerform("use",8);
}
就有无限气用了~~其他都一样..修改
在流星根目下找到这个文件Level /sn01_.pst
sn01_.pst.是钟乳洞
int Rule = 10;
int RoundTime = 15;
int PlayerSpawn = 34;
int PlayerSpawnDir = 180;
int PlayerWeapon = 5;
int PlayerWeapon2 = 1;
int PlayerHP = 1000;
int trg0 = 0;
int trg1 = 0;
int trg2 = 0;
int trg3 = 0;
int trg4 = 0;
OnStart()
{
AddNPC("npc14_01");
AddNPC("npc14_02");
}
OnUpdate()
{
int player = GetChar("player");
if (player < 0)
{
return 0;
}
if(GetAnger(1)<100)
{
PlayerPerform("use",8);
}
int c;
int c2;
if (trg0 == 0)
=========================================
在 = int player = GetChar("player"); =
= if (player < 0) =
= { =
= return 0; =
= } =
====================================
下面加:
if(GetAnger(1)<100)
{
PlayerPerform("use",8);
}
就有无限气用了~~其他都一样..修改
签名:我爱篮球
UID 5580

